Berlenga

References

Code#

NVIDIA-RTX/godot (path tracer, DLSS); uno1982/godot feature/physx5-module (Wild Ox Studios, MIT); NVIDIA-Omniverse/PhysX (BSD-3-Clause); GPUOpen-Effects/TressFX (AMD, MIT; strand hair simulation and rendering); valence-engine-rtx (camera-relative tracing, ray offset, persistent instance slots, opacity micromap bake). Research notes: docs/ideas.

Papers and engines#

AreaSources
Many lightsTalbot et al., Importance Resampling for Global Illumination, EGSR 2005
Boksansky et al., Rendering Many Lights with Grid-Based Reservoirs (ReGIR), Ray Tracing Gems II, 2021
Bitterli et al., Spatiotemporal Reservoir Resampling (ReSTIR DI), SIGGRAPH 2020
Olsson et al., Clustered Deferred and Forward Shading, HPG 2012
Narkowicz and Costa, MegaLights: Stochastic Direct Lighting, SIGGRAPH Advances 2025
NVIDIA, Spatial Hash Radiance Cache (SHaRC), RTXGI SDK
Indirect light reuseOuyang et al., ReSTIR GI: Path Resampling for Real-Time Path Tracing, HPG 2021
Lin et al., Generalized Resampled Importance Sampling: Foundations of ReSTIR, SIGGRAPH 2022
NVIDIA, RTXDI SDK, ReSTIR GI
Lit transparentsWronski, Volumetric Fog: Unified Compute Shader Based Solution to Atmospheric Scattering, SIGGRAPH 2014
Hillaire, Physically Based and Unified Volumetric Rendering in Frostbite, SIGGRAPH 2015
NVIDIA, RTX Remix volumetric radiance cache for particles
Garg, Nayar, Photorealistic Rendering of Rain Streaks, SIGGRAPH 2006
Henyey, Greenstein, Diffuse Radiation in the Galaxy, Astrophysical Journal, 1941
McGuire, Bavoil, Weighted Blended Order-Independent Transparency, JCGT 2013
Large worldsWächter, Binder, A Fast and Robust Method for Avoiding Self-Intersection, Ray Tracing Gems, 2019
valence-engine-rtx, camera-relative tracing and the ray offset floor
ExposureReinhard et al., Photographic Tone Reproduction for Digital Images, SIGGRAPH 2002
Epic Games, Unreal Engine Auto Exposure histogram metering
Krawczyk, Myszkowski, Seidel, Lightness Perception in Tone Reproduction for High Dynamic Range Images, Eurographics 2005
Chen, Paris, Durand, Real-time Edge-Aware Image Processing with the Bilateral Grid, SIGGRAPH 2007
Epic Games, Unreal Engine 5.1 Local Exposure
Alpha-tested foliageKhronos, VK_EXT_opacity_micromap
NVIDIA, Opacity Micro-Map SDK and Path Tracing Optimizations in Indiana Jones: Opacity Micromaps and Compaction of Dynamic BLASs
valence-engine-rtx, runtime GPU micromap bake (D96)
Texture filteringAkenine-Möller et al., Texture Level of Detail Strategies for Real-Time Ray Tracing, Ray Tracing Gems, 2019
Akenine-Möller et al., Improved Shader and Texture Level of Detail Using Ray Cones, JCGT 2021
Cloth tearingNVIDIA, PhysX 2.8 tearable cloth (NX_CLF_TEARABLE, tearFactor)
O’Brien, Hodgins, Graphical Modeling and Animation of Brittle Fracture, SIGGRAPH 1999
Metaaphanon, Bando, Chen, Nishita, Simulation of Tearing Cloth with Frayed Edges, Pacific Graphics 2009
Macklin, Müller, Chentanez, XPBD: Position-Based Simulation of Compliant Constrained Dynamics, MIG 2016
Plant placementvan Muijden, GPU-Based Run-Time Procedural Placement in Horizon: Zero Dawn, GDC 2017
Bridson, Fast Poisson Disk Sampling in Arbitrary Dimensions, SIGGRAPH 2007 sketches
Carrier, Procedural World Generation of Far Cry 5, GDC 2018
Wohllaib, Procedural Grass in Ghost of Tsushima, GDC 2021
Jahrmann, Wimmer, Responsive Real-Time Grass Rendering for General 3D Scenes, I3D 2017
Ellenberg et al., Zeigerwerte von Pflanzen in Mitteleuropa, Scripta Geobotanica 18, 1991
Monsi, Saeki, Über den Lichtfaktor in den Pflanzengesellschaften, Japanese Journal of Botany 14, 1953
Bolte et al., Climate Change Impacts on Beech, Scandinavian Journal of Forest Research 22, 2007
Terrain generationCordonnier et al., Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion, Computer Graphics Forum 35, 2016
Braun, Willett, A Very Efficient O(n), Implicit and Parallel Method to Solve the Stream Power Equation Governing Fluvial Incision and Landscape Evolution, Geomorphology 180, 2013
Schott et al., Large-scale Terrain Authoring through Interactive Erosion Simulation, ACM TOG 42, 2023
Clay John, Eroded Terrain Noise, Shadertoy, 2018
Fewes, Terrain Erosion Noise, Shadertoy, 2023
Johansen, Fast and Gorgeous Erosion Filter, blog, 2026
Kass, Witkin, Analyzing Oriented Patterns, CVGIP 37, 1987
Heimsath et al., The Soil Production Function and Landscape Equilibrium, Nature 388, 1997
Wobus et al., Tectonics from Topography: Procedures, Promise, and Pitfalls, GSA Special Paper 398, 2006
Montgomery et al., Distribution of Bedrock and Alluvial Channels in Forested Mountain Drainage Basins, Nature 381, 1996
Leopold, Maddock, The Hydraulic Geometry of Stream Channels and Some Physiographic Implications, USGS Professional Paper 252, 1953
Hack, Studies of Longitudinal Stream Profiles in Virginia and Maryland, USGS Professional Paper 294-B, 1957
Olsen, Realtime Procedural Terrain Generation, 2004
Mei, Decaudin, Hu, Fast Hydraulic Erosion Simulation and Visualization on GPU, Pacific Graphics 2007
Šťava, Beneš, Brisbin, Křivánek, Interactive Terrain Modeling Using Hydraulic Erosion, SCA 2008
Beyer, Implementation of a Method for Hydraulic Erosion, TU Munich, 2015
Bruun, Coast Erosion and the Development of Beach Profiles, Beach Erosion Board Tech. Memo 44, 1954
Dean, Equilibrium Beach Profiles: Characteristics and Applications, J. Coastal Research 7, 1991
Borgefors, Distance Transformations in Digital Images, CVGIP 34, 1986
Costa, Schuster, The Formation and Failure of Natural Dams, GSA Bulletin 100, 1988
Korup, Recent Research on Landslide Dams, Progress in Physical Geography 26, 2002
Barnes, Callaghan, Wickert, Computing Water Flow through Complex Landscapes, Part 3: Fill-Spill-Merge, Earth Surface Dynamics 9, 2021
Tzathas, Gailleton, Steer, Cordonnier, Physically-based Analytical Erosion for Fast Terrain Generation, Computer Graphics Forum 43, 2024
Gilbert, Rate of Recession of Niagara Falls, USGS Bulletin 306, 1907
Haviv, Enzel, Whipple et al., Evolution of Vertical Knickpoints (Waterfalls) with Resistant Caprock, JGR 115, 2010
Forte, Yanites, Whipple, Complexities of Landscape Evolution during Incision through Layered Stratigraphy, ESPL 41, 2016
Sklar, Dietrich, Sediment and Rock Strength Controls on River Incision into Bedrock, Geology 29, 2001
Scheingross, Lamb, A Mechanistic Model of Waterfall Plunge Pool Erosion into Bedrock, JGR Earth Surface 122, 2017
McCabe, Markstrom, A Monthly Water-Balance Model Driven by a Graphical User Interface, USGS Open-File Report 2007-1088, 2007
Thornthwaite, Mather, Instructions and Tables for Computing Potential Evapotranspiration and the Water Balance, Publications in Climatology 10, 1957
Hock, A Distributed Temperature-Index Ice- and Snowmelt Model Including Potential Direct Solar Radiation, J. Glaciology 45, 1999
Hock, Temperature Index Melt Modelling in Mountain Areas, J. Hydrology 282, 2003
Calov, Greve, A Semi-Analytical Solution for the Positive Degree-Day Model with Stochastic Temperature Variations, J. Glaciology 51, 2005
Nash, The Form of the Instantaneous Unit Hydrograph, IAHS Publication 45, 1957
Priority-Flood and multiple flow direction: see Terrain analysis
Yuan, Braun, Guerit, Rouby, Cordonnier, A New Efficient Method to Solve the Stream Power Law Model Taking Into Account Sediment Deposition, J. Geophys. Res. Earth Surface 124, 2019
Climate mapsRolland, Spatial and Seasonal Variations of Air Temperature Lapse Rates in Alpine Regions, J. Climate 16, 2003
Smith, Barstad, A Linear Theory of Orographic Precipitation, J. Atmospheric Sciences 61, 2004
Thornthwaite, An Approach toward a Rational Classification of Climate, Geographical Review 38, 1948
Kasten, Young, Revised Optical Air Mass Tables and Approximation Formula, Applied Optics 28, 1989
Kasten and Czeplak 1980 and Winstral et al. 2002: see Snow
Terrain materialAndersson, Terrain Rendering in Frostbite Using Procedural Shader Splatting, SIGGRAPH course 2007
Moore, Terrain Rendering in Far Cry 5, GDC 2018
Gollent, Landscape Creation and Rendering in REDengine 3, GDC 2014
Mishkinis, Advanced Terrain Texture Splatting, 2013
Quilez, Biplanar Mapping, 2020
Granular groundSumner, O’Brien, Hodgins, Animating Sand, Mud, and Snow, Computer Graphics Forum 18, 1999
Onoue, Nishita, An Interactive Deformation System for Granular Material, Computer Graphics Forum 24, 2005
Al-Hashemi, Al-Amoudi, A Review on the Angle of Repose of Granular Materials, Powder Technology 330, 2018
Hornbaker et al., What Keeps Sandcastles Standing?, Nature 387, 1997
Coussot, Mudflow Rheology and Dynamics, 1997
Bekker 1969 and Wong: see Snow
Terrain analysisHorn, Hill Shading and the Reflectance Map, Proc. IEEE 69, 1981
Zevenbergen, Thorne, Quantitative Analysis of Land Surface Topography, Earth Surface Processes and Landforms 12, 1987
Barnes, Lehman, Mulla, Priority-Flood: An Optimal Depression-Filling and Watershed-Labeling Algorithm for Digital Elevation Models, Computers and Geosciences 62, 2014
Freeman, Calculating Catchment Area with Divergent Flow Based on a Regular Grid, Computers and Geosciences 17, 1991
Quinn, Beven, Chevallier, Planchon, The Prediction of Hillslope Flow Paths for Distributed Hydrological Modelling Using Digital Terrain Models, Hydrological Processes 5, 1991
Beven, Kirkby, A Physically Based, Variable Contributing Area Model of Basin Hydrology, Hydrological Sciences Bulletin 24, 1979
Felzenszwalb, Huttenlocher, Distance Transforms of Sampled Functions, Theory of Computing 8, 2012
Hair simulationPetrovic, Henne, Anderson, Volumetric Methods for Simulation and Rendering of Hair, Pixar Technical Memo 06-08, 2005
Hair shadowsLokovic, Veach, Deep Shadow Maps, SIGGRAPH 2000
Kim, Neumann, Opacity Shadow Maps, EGWR 2001
Yuksel, Keyser, Deep Opacity Maps, Eurographics 2008
Enderton, Sintorn, Shirley, Luebke, Stochastic Transparency, I3D 2010
Pixel samplingRoberts, The Unreasonable Effectiveness of Quasirandom Sequences, 2018
Instanced animationDudash, Animated Crowd Rendering, GPU Gems 3, chapter 2, 2007
Ocean spectrumHorvath, Empirical Directional Wave Spectra for Computer Graphics, DigiPro 2015
Donelan, Hamilton, Hui, Directional Spectra of Wind-Generated Waves, Phil. Trans. R. Soc. A 315, 1985
Hasselmann, Dunckel, Ewing, Directional Wave Spectra Observed during JONSWAP 1973, J. Phys. Oceanogr. 10, 1980
Cox, Munk, Measurement of the Roughness of the Sea Surface from Photographs of the Sun’s Glitter, JOSA 44, 1954
Flügge, Realtime GPGPU FFT Ocean Water Simulation, TU Hamburg-Harburg, 2017
WhitecapsMonahan, O’Muircheartaigh, Optimal Power-Law Description of Oceanic Whitecap Coverage Dependence on Wind Speed, J. Phys. Oceanogr. 10, 1980
Dupuy, Bruneton, Real-time Animation and Rendering of Ocean Whitecaps, SIGGRAPH Asia 2012 Technical Briefs
Anguelova, Webster, Whitecap Coverage from Satellite Measurements, J. Geophys. Res. 111, 2006
Tessendorf, Simulating Ocean Water, SIGGRAPH course 2001
Boat wakesTessendorf, eWave: Using an Exponential Solver on the iWave Problem, 2014
Tessendorf, Interactive Water Surfaces, Game Programming Gems 4, 2004
Thomson (Lord Kelvin), On Ship Waves, Proc. Inst. Mech. Eng., 1887
Rabaud, Moisy, Ship Wakes: Kelvin or Mach Angle?, Phys. Rev. Lett. 110, 2013
Jeschke et al., Water Surface Wavelets, SIGGRAPH 2018 (considered; random phases cannot form the pattern)
Raster water reflectionsBruneton, Neyret, Holzschuch, Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF, Eurographics 2010
Tokuyoshi, Kaplanyan, Improved Geometric Specular Antialiasing, I3D 2019
Flow bakes (multigrid)McAdams, Sifakis, Teran, A Parallel Multigrid Poisson Solver for Fluids Simulation on Large Grids, SCA 2010
Briggs, Henson, McCormick, A Multigrid Tutorial, 2nd ed., SIAM 2000
Braess, Towards Algebraic Multigrid for Elliptic Problems of Second Order, Computing 55, 1995
Waterfall mistStam, Stable Fluids, SIGGRAPH 1999
Rogers, Yau, A Short Course in Cloud Physics, 3rd ed., 1989 (drop growth and evaporation, settling)
Glauert, The Wall Jet, J. Fluid Mech. 1, 1956
Novák, Selle, Jarosz, Residual Ratio Tracking for Estimating Attenuation in Participating Media, SIGGRAPH Asia 2014
Breaking wavesThürey, Müller-Fischer, Schirm, Gross, Real-time Breaking Waves for Shallow Water Simulations, Pacific Graphics 2007
Ihmsen, Akinci, Akinci, Teschner, Unified Spray, Foam and Bubbles for Particle-Based Fluids, The Visual Computer 28, 2012
Mead, Black, Predicting the Breaking Intensity of Surfing Waves, Journal of Coastal Research SI 29, 2001
Longuet-Higgins, On the Statistical Distribution of the Heights of Sea Waves, Journal of Marine Research 11, 1952
Longuet-Higgins, Statistical Properties of Wave Groups in a Random Sea State, Phil. Trans. R. Soc. A 312, 1984
Battjes, Janssen, Energy Loss and Set-Up Due to Breaking of Random Waves, Coastal Engineering 1978
Thornton, Guza, Transformation of Wave Height Distribution, Journal of Geophysical Research 88, 1983
Mase, Iwagaki, Wave Height Distributions and Wave Grouping in Surf Zone, Coastal Engineering 1982
SnowJennings et al., Spatial Variation of the Rain-Snow Temperature Threshold Across the Northern Hemisphere, Nature Communications 9, 2018
Hedstrom, Pomeroy, Measurements and Modelling of Snow Interception in the Boreal Forest, Hydrological Processes 12, 1998
Verseghy, CLASS, A Canadian Land Surface Scheme for GCMs, I. Soil Model, Int. J. Climatology 11, 1991
Pellicciotti et al., An Enhanced Temperature-Index Glacier Melt Model, J. Glaciology 51, 2005
Meinel, Meinel, Applied Solar Energy, 1976
Kasten, Czeplak, Solar and Terrestrial Radiation Dependent on the Amount and Type of Cloud, Solar Energy 24, 1980
Bernhardt, Schulz, SnowSlide: A Simple Routine for Calculating Gravitational Snow Transport, GRL 37, 2010
Winstral, Elder, Davis, Spatial Snow Modeling of Wind-Redistributed Snow Using Terrain-Based Parameters, J. Hydrometeorology 3, 2002
Li, Pomeroy, Estimates of Threshold Wind Speeds for Snow Transport Using Meteorological Data, J. Applied Meteorology 36, 1997
Niu, Yang, An Observation-Based Formulation of Snow Cover Fraction, JGR 112, 2007
Fearing, Computer Modelling of Fallen Snow, SIGGRAPH 2000
Gunn, Marshall, The Distribution with Size of Aggregate Snowflakes, J. Meteorology 15, 1958
Magono, Nakamura, Aerodynamic Studies of Falling Snowflakes, J. Meteor. Soc. Japan 43, 1965
Locatelli, Hobbs, Fall Speeds and Masses of Solid Precipitation Particles, JGR 79, 1974
Nemes, Dasari, Hong, Guala, Coletti, Snowflakes in the Atmospheric Surface Layer: Observation of Particle-Turbulence Dynamics, J. Fluid Mechanics 814, 2017
Pomeroy, A Process-Based Model of Snow Drifting, J. Glaciology 35, 1989
Pomeroy, Gray, Saltation of Snow, Water Resources Research 26, 1990
Rasmussen et al., The Estimation of Snowfall Rate Using Visibility, J. Applied Meteorology 38, 1999
Garg, Nayar, Photorealistic Rendering of Rain Streaks, SIGGRAPH 2006
Richardson, Stochastic Simulation of Daily Precipitation, Temperature, and Solar Radiation (WGEN), Water Resources Research 17, 1981
Cooper, The Absorption of Radiation in Solar Stills, Solar Energy 12, 1969
Yu, Li, Walter, Lehning, Zhang, Huang, Wind Conditions for Snow Cornice Formation in a Wind Tunnel, The Cryosphere 17, 2023
Hancock, Eckerstorfer, Prokop, Hendrikx, Quantifying Seasonal Cornice Dynamics Using a Terrestrial Laser Scanner in Svalbard, Norway, NHESS 20, 2020
Naito, Kobayashi, Experimental Study on the Occurrence of Cornice, Low Temperature Science, Physics 44, 1986
Warren, Optical Properties of Snow, Reviews of Geophysics 20, 1982
Zirr, Kaplanyan, Real-time Rendering of Procedural Multiscale Materials, I3D 2016
Jakob, Hašan, Yan, Lawrence, Ramamoorthi, Marschner, Discrete Stochastic Microfacet Models, SIGGRAPH 2014
Yan, Hašan, Jakob, Lawrence, Marschner, Ramamoorthi, Rendering Glints on High-Resolution Normal-Mapped Specular Surfaces, SIGGRAPH 2014
Chermain, Sauvage, Dischler, Dachsbacher, Procedural Physically Based BRDF for Real-Time Rendering of Glints, Pacific Graphics 2020
Atanasov, Koylazov, A Practical Stochastic Algorithm for Rendering Mirror-Like Flakes, SIGGRAPH 2016 Talks
Deliot, Belcour, Real-Time Rendering of Glinty Appearances using Distributed Binomial Laws on Anisotropic Grids, HPG 2023
Taylor, Lee, Simple Guidelines for Estimating Wind Speed Variations Due to Small-Scale Topographic Features, Climatological Bulletin 18, 1984
Roesch, Wild, Gilgen, Ohmura, A New Snow Cover Fraction Parametrization for the ECHAM4 GCM, Climate Dynamics 17, 2001
Pomeroy, Male, Optical Properties of Blowing Snow, J. Glaciology 34, 1988
Pomeroy, Male, Steady-State Suspension of Snow, J. Hydrology 136, 1992
Kraichnan, Diffusion by a Random Velocity Field, Physics of Fluids 13, 1970
Fierz et al., The International Classification for Seasonal Snow on the Ground, UNESCO-IHP, 2009
Hertz, Ueber das Gleichgewicht schwimmender elastischer Platten, Annalen der Physik 258, 1884
Hetényi, Beams on Elastic Foundation, 1946
Lehning et al., A Physical SNOWPACK Model for the Swiss Avalanche Warning, Part II, Cold Regions Science and Technology 35, 2002
Vionnet et al., The Detailed Snowpack Scheme Crocus and its Implementation in SURFEX v7.2, Geoscientific Model Development 5, 2012
Liston, Sturm, A Snow-Transport Model for Complex Terrain, J. Glaciology 44, 1998
Liston, Elder, A Meteorological Distribution System for High-Resolution Terrestrial Modeling (MicroMet), J. Hydrometeorology 7, 2006
Liston et al., Simulating Complex Snow Distributions in Windy Environments Using SnowTran-3D, J. Glaciology 53, 2007
Tabler, Snow Transport as a Function of Wind Speed and Height, Cold Regions Engineering, ASCE, 1991
Vogel, Eckerstorfer, Christiansen, Cornice Dynamics and Meteorological Control at Gruvefjellet, Central Svalbard, The Cryosphere 6, 2012
Sommerfeld, The Relationship between Density and Tensile Strength in Snow, J. Glaciology 10, 1971
McClung, In-Situ Estimates of the Tensile Strength of Snow Utilizing Large Sample Sizes, J. Glaciology 22, 1979
Makkonen, A Model of Icicle Growth, J. Glaciology 34, 1988
Szilder, Lozowski, An Analytical Model of Icicle Growth, Annals of Glaciology 19, 1994
Maeno, Makkonen, Nishimura, Kosugi, Takahashi, Growth Rates of Icicles, J. Glaciology 40, 1994
Ueno, Morphological Instability of the Solid-Liquid Interface in Crystal Growth under Supercooled Liquid Film Flow and Natural Convection Airflow, Physics of Fluids 15, 2003
Chen, Morris, On the Origin and Evolution of Icicle Ripples, New Journal of Physics 15, 2013
Ladan, Morris, Pattern of Inclusions inside Rippled Icicles, Physical Review E 106, 2022
Bekker, Introduction to Terrain-Vehicle Systems, 1969
Wong, Theory of Ground Vehicles
Barré-Brisebois, Deformable Snow Rendering in Batman: Arkham Origins, GDC 2014
Michels, Sikachev et al., Rendering Rise of the Tomb Raider (deformable snow), SIGGRAPH 2015
Surricchio, Reinventing the Wheel for Snow Rendering, GDC 2023
Lightning and thunderPrice, Rind, A Simple Lightning Parameterization for Calculating Global Lightning Distributions, JGR 97, 1992
Price, Rind, What Determines the Cloud-to-Ground Lightning Fraction in Thunderstorms?, GRL 20, 1993
Reed, Wyvill, Visual Simulation of Lightning, SIGGRAPH 1994
Kim, Lin, Physically Based Animation and Rendering of Lightning, Pacific Graphics 2004
Niemeyer, Pietronero, Wiesmann, Fractal Dimension of Dielectric Breakdown, PRL 52, 1984
Guo, Krider, The Optical and Radiation Field Signatures Produced by Lightning Return Strokes, JGR 87, 1982
Rakov, Uman, Lightning: Physics and Effects, 2003
Few, Power Spectrum of Thunder, JGR 74, 1969
Ribner, Roy, Acoustics of Thunder: A Quasilinear Model for Tortuous Lightning, JASA 72, 1982
Blanco, La Rocca, Petta, Riggi, Modelling Digital Thunder, Eur. J. Phys. 30, 2009
ISO 9613-1, Attenuation of Sound During Propagation Outdoors, Part 1, 1993
Sun and moon clockMeeus, Astronomical Algorithms, 2nd ed., Willmann-Bell 1998 (chapters 7, 12, 22, 25, 47, 48)
Espenak, Meeus, Five Millennium Canon of Solar Eclipses (delta T polynomials), NASA TP-2006-214141, 2006
Saemundsson, Astronomical Refraction, Sky and Telescope 72, 1986
Allen, Astrophysical Quantities (moon magnitude by phase), 4th ed. (Cox), 2000
Darula, Kittler, Gueymard, Reference Luminous Solar Constant and Solar Luminance for Illuminance Calculations, Solar Energy 79, 2005
Weather and cloudsSchneider, The Real-time Volumetric Cloudscapes of Horizon Zero Dawn, SIGGRAPH Advances 2015, and Nubis, SIGGRAPH Advances 2017
Schneider, The Real-Time Volumetric Superstorms of Horizon Forbidden West, GDC 2023
Hillaire, Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite, SIGGRAPH 2016
Bohren, Multiple Scattering of Light and Some of Its Observable Consequences, Am. J. Phys. 55, 1987
IEC 61400-1 Annex B, Kaimal turbulence
Cionco, A Mathematical Model for Air Flow in a Vegetative Canopy, J. Appl. Meteor. 4, 1965
Raupach, Simplified Expressions for Vegetation Roughness Length and Zero-Plane Displacement, Boundary-Layer Meteorol. 71, 1994
Raupach, Finnigan, Brunet, Coherent Eddies and Turbulence in Vegetation Canopies: the Mixing-Layer Analogy, Boundary-Layer Meteorol. 78, 1996
Finnigan, Turbulence in Plant Canopies, Annu. Rev. Fluid Mech. 32, 2000
Hosker, Flow and Diffusion Near Obstacles, in Atmospheric Science and Power Production, 1984
Heisler, DeWalle, Effects of Windbreak Structure on Wind Flow, Agriculture, Ecosystems and Environment 22/23, 1988
Lagarde, Water Drop 3b: Physically Based Wet Surfaces, 2013
Penman, Natural Evaporation from Open Water, Bare Soil and Grass, Proc. R. Soc. A 193, 1948

Edit this page on GitHub