Berlenga

Features

Physics (PhysX 5)

PhysX 5 alongside Jolt: cloth, tearing, destruction, path-traced smoke.

PhysX: cloth flag in wind, a Blast wall broken by a ball, rigid crates, Flow smoke

Windows x64 and Linux x86_64. Choose PhysX or Jolt Physics in Project Settings > Physics > 3D > Physics Engine.

  • Either engine: tearable cloth, skinned cloth, Blast destruction, Flow smoke and fire, ocean buoyancy, compute-shader fluids.
  • PhysX only: vehicles, CUDA fluids and deformables.
  • Path-traced smoke and fire (rendering/pathtracing/simulated_gas).
  • Cloth tearing (PhysXCloth3D.tear_factor, physics/physx_3d/cloth/tearing): overstretched edges split and the rip runs.

Cloth tearing: a ribbon rips off its post and a flag frays in rising wind

  • Builds without the SDKs skip the module (modules/godot_physx/README.md).

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