Comparisons
Scenes: docs/media/showcase and docs/media/light-selection.
Glass shadows: NVIDIA-RTX/godot vs Berlenga#

Texture filtering: NVIDIA-RTX/godot, Berlenga, raster#

Emissive lights off vs on#

Look at the pavement under the window.
Light visibility memory off vs on#

Radiance cache off vs on, equal time#

PhysX scene path traced#

65 km from the origin: absolute vs camera-relative#

Exposure: average, histogram, dark-scene key#

Local exposure off vs on#
